Friday, 1 June 2012

Game postponed and continue to new game

You might wondering why we change game, this is due to lack of arts and concept art. We have been finding artist around and no one gives a flying feathers so now this is the results... Do NOT worry it's not cancel it just on hold for the time being.

Yes I know it's sad, but we will make another game with the arts and resources we have. 


So here are the status of our current game development:

Equestria: Shattered sky Game play: Bullet Hell, Shoot'em up
Status: On Hold due to lack of arts and animator

The recruitment is still on! Open your eyes!
NEW GAME SPOTLIGHT:
Beyond the Nightmare
Game play: Side Scrolling, Adventure
Status: No Art is available due to Work In Progress...

Application is still open to all those who are really dedicated to this project.
3D Animator, Artist, Props Designer, Flash Animator, Voice Actor*

Interested and dedicated? Do not hesitate and send an email to us.
*( Twilight Sparkle, Applejack, Rarity, Pinkie Pie, Rainbow Dash still available.)










Once the game is out you all can start to JUMP happily. 

Friday, 13 April 2012

3D Gilda Model

We have finally made our very first model and also got featured in Equestria Daily.
Thanks to our modeler Thomas Hill. Check out his Tumblr.
This would be our progress for now. Will update you all soon.



My Little Pony Gilda model v1 - Final Turntable

Saturday, 24 March 2012

The whole new level of the Equestria Gaming

We, Project Equestria shall bring you to a different gaming style and also we will be doing all sort of games.
As a first step we would like to introduce you; Equestria: Shattered Sky

Many of you will be wondering who the heck we are or what is this game?
We are basically a bunch of young and dedicated brony which we will create game for bronies to enjoy and have fun with the game we are creating.

What is this game so called Equestria: Shattered Sky?
This is a game which we inspired from a game called Ikaruga, game play is simple just dodge the different color of the enemy bullet and try to absorb the same color to fill up the bar and launch a special attack.

A sample reference of the gameplay:




We're currently in the modelling stage as we need more volunteer to join for Artist, Programmer and Animator. We'll try our best to come out with the demo by this June 2012.

If you wish to apply and you're really dedicated to help out please send in the request through our email @
projectequestria@gmail.com